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World of Alyria : Speedwalks // Browsing(98) Playing(118) Pfiles(80,795) Clans(104) LiveFeed(down)

Speedwalks are legal in Materia Magica, and it saves you a lot of time when walking from city to city. It is advised that you do all of the following speedwalks while invisible, so you don't have any nasty run-ins with aggressive mobs.

Directions: h = nw, j = ne, k = sw, l = se

Sepharia
Rune (east exit) to Rune Forest:
e2j8nh3nhn4hw2h5whwh6nhnhnh2nh3nh14j2nj5nj3nhnh8nj2nh

Rune Forest to Graveyard:
wkhkhk3wh2whwk5w2s2wh4wne2nw3ne3n4h2nh3n

Rune Forest to Caverns:
j5n8hn4h3n4h5wk6whw2hn10h6nh7nhnh7n3j2n6j10ej4n2h3n4h5n3hwh3njnjnhnjnjel

Rune (east exit) to Intersection at West Road:
e2j8nh3n2hn4hwh5whwh8whwhwhw2hwhwh4whwh3whwh2whwhwh3wh2wh2whwhw

Intersection at West Road to Xaventry:
hnhn3h2n2hwhw2hwh2w2hwh13wh2nhk5w2hw2hnhnh4nhnh3w2hn2h8nhnh9n2jn2j5nh
7n2jn2jnj11njnj6nh11njnj6nhnh19nh5n2hn2hn3h4nj2nhn2hwh2w2hn2h2n2h4n
jnh3nhnhn2hn3h8n2hn2h6nj2e3l3jl5e4jej2e5je3jnj10nj4nje2njej2eje3jn2hn

Intersection at West Road to Kolvir:
w3k2sk5sl3s2l2sk6slk3s5k2w7ks2k2s2lsl5s2l9s2k7s3lsles4l4sl2sl2k10s2le2lsls4l
e4lsl2slel2e2lele2le4lslsl2sl2sl3slslslsl5sl3s3l2s2l4sk5s2lsl7sk10s2ks3kw10k
6sk3s2ks6kwk2wkwks5ks3k2s3kwkwk11wh3wk4w2kw2kw2kw2k2w4k2s5ks4k
6wh3whwh2nhnhnwh4nh3njnj

Rune to Rigel (south exit):
e2j8nh3n2hn4hwhje5jn2jn3jnjnj6n2j3njn2jn6jnj2nj2njn4je2je2j2ej2ej3ej2ej3eje2j
ej2nj3nj2n2je8jn2jnj3nj4nj6nh2nh3nh14njnjn11j3ej3eje5jn2jn3jn3jn4j3nj11nwkw
k3wkw2k4w2h2n

Rigel (south exit) to Rigel (north exit):
2s2l4eje2j3eje2j5nhnhn2h2n4hnh3w2k

Rigel (north exit) to Dungeon Wroth:
3w3hn2hnh2nhn2h2n4hnhnh10nj3nj2n2j3n3j2njnj3nj7nj2n3jn2je3jnje3j6nh
2nhnhn5h5wh3wh3whwhw2hn2h6n2hwhwhw2h7wksksk2s3ks2k5wh3wh2w
2hwhw3hnh2nh2n2h4nj6nj3n3jn2j3nhn2hne

Xaventry to Mandrake Woods (and Shadow Castle):
6e14j4n2jnjnjn7j2eje2je2je2jnjnj2nj6n2j2nj4n2h2nh3nhnh8nj2njnjnjej2e

Rigel (south exit) to Intersection at East Road:
3sel4e2jej3e2jej6n2hn2h2n4hnh3nhnh8nh15nh2nh9nj5nj2njn5jn3jnj3njnj2njn
j2n3jn4jn2jnj8n2h6nh2nh4nh2n2h12nj5nj7nh3nh2n2h2n2hn3h9nh3nhnh13nj2nj2n
j2njn2j2njn2jn7jn7j5nj2nj2nj2nj2n2jn2j9nj4njnj2njn11jejejeje2je

Intersection at East Road to the Tower of Art:
4njn3jn6jej2ej2ej2ejej2e2je2jej2ej4e2j2ej2ej7el4el3ej4ejejej2e2jeje3je2je2j
ej2e3je3jejej2ej4el4ele2lesl2el3el5el23ej8el3el3el10ej2ej8ejej5ej13ej11e
l3e2l4elel2el3el2el2el3el4el4elel2e2lelel2el2el6ejlj7e2j25el2elele2l
3el4el7ejel11elej2e2jnj4nh2nh3nj3njn3jn2jejeje2jej2ej3ej9e2lelelele4lsl
3sl5s2kskwkwkwk2wk3wh3wh2whwhwhn2h5njn2jn3j2ej5el3e5l2slskskw2k
7w3h4nje

Intersection at East Road to the Desert of Thorn (north exit):
e3lsl2s2ls2le2lsl2sl2slsl2slslsls2le2l2e7lsl4sl7sk3sk3sk2s2ks14ksk2s2k2sk3sk
6sls3l2es2l2el2el13e2jej2e7jeje2jej2e2jeje2jene3j3eje3jn4jn3jn5jn6jej2ej3ej2e
je2je3je2jejeje2j2ej2ej5el3el2elelel2el2elele2lel2e

Desert of Thorn (east exit) to Lowangen:
3el2e3s3ls7le8l2el2el2e6ls2lelel2el6e3lelelel2e3le10lsls2lsls2l6s6l2el3elsl
2slsl3sle2l2s3l2ej

Auryn
Vospire to Sigil:
3e2l2el5e4jn2j2e3jn2j6n2jej8n3j4ejele6l2s2l17s2ksk7s6l2e2l2el2e2lel2el2el2el
ele5lel3esele5l2s2ls2le5ls

Sigil southgate to Diocletian:
s3le4le4l2e3le2lelsle3ls2ls7ls5ls2ls5lslslslsls2lsls3le3lelel6el3el2ele4l2el
e5lslel2s2l3s5le2le2l2e2l2e2le2le3l8s2k2wk3whn

Avros
Templeton to Frost Giant's Keep:
4s6lele2jn2j3eljejn2j5n3j2ej2ej2ene3j2eje2je4j11nh11n2hnhn2hnhw3h7n4je2je2j
2e2jejej4e3jej2ej6nh4whwhwhnhwhwh4whwh2nj2n3j2ej3e4jnj2nhwh2w4h3wh5n
jn9jnh2njejejej2e5jnh4n

Templeton to Tellerium:
4s8l4ele2le3le8le7le2le4lelelele3ls2lses5le7ls2ls2ls3l3sl2slslsl2sel2slslsl
6sls4ls4lslslslsls2l2s2lslsl7sk4sks

Belthane
Maldra's Keep to Pirate's Cove:
3s2l2e2jej2n2j3njnh6je3jej6n5h3n2hnhn7hwhnhnhnhnhn11hw2hwh9wk2wk7w
hw2hwh2n4hw3hn17hw2hw10hw3hw2h2w2k3s2kwk3wh3w2h2wk2wk2wh2wh5wh
4wh3w2h3nje

Maldra Keep to Deceit
3s2l2e2jej2n2j3njnh6je3je6l2s3lelsl2s5ls2l3sl4sks2ksks4k5w2k2w4ksk2s2k3sk2sk
sk3sksk2sk2sksks6kwk2wk12wh5whwhwhwhn2h2nh4n3hn2hnh6n2h10n3jn
jn2jnjn2j2njn2j5nh2nhnhn4hn3hn2hwhn4h2wh2wh

2nd Intersection to Deceit:
7n2h9n3jnjn2jnjn2j2njn2j5nh2nhnhn4hn3hn2hwhn4h2wh2wh

2nd Intersection to Unknown City (There's a building, but no access):
2k2sl5slsl2s2lsls10l2e7le3lelelel2el2el6el2ele3ls2l3s2le4l5ej4elej3el2el4el2e
3le3ls2l2ej4e3j3eje2j2el4e2l4s2l4slsl2s3l2sl4s2k6sl2s

Unknown City to Unknown Dungeon (A place, but no access. Hrm. 2 of them):
2ej3el5e2l2e4l4ej5e2jnjn2hn

1st Intersection to 2nd Intersection:
s5l2s3lelsl2s5ls2l3sl5s3ksks4k5w2k2w4ksk2s2k3sk2sksk3sksk2sk2sksks6kwk2wk
12wh5whwhwhwhn2h2nh4n3hn2hnh

1st Intersection to Keep:
2w3kw6klsk3s2k2skw2k2w2h3n

PC to 1st Intersection:
wk3s2l2el5el5el2el2ej2ej2e2l3el3eje2j3n2j2e2le3le10le2le7les7lsels3le4l2s2le
lel7ej2ej9e2le2le10lsls2l2slsle7ls2lsl3s5l7s

From Wizardry Isle to beginning of Coral Maze
ejel2e7jhw2j5hwn2h2n2h6jln2j6njnh5n3jn2j4n7ej4nj5e

 

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MM Time: 7:32 am
Trigael gibbous waning | Marabah gibbous waning
WGa: Xaventry
WGb: Arcane

PK Ladder
 1. Kurik 373 Up
2. Kaine 365 Down
3. Sabon 338 No Change
4. Brimstone 301 No Change
5. Nightshade 292 No Change
6. Illyria 257 No Change
7. Notorious 206 No Change
8. Caladrius 194 No Change
9. Kingkong 193 Up
10. Phaustix 189 Down
11. Nerion 188 Down
12. Xane 187 Down
13. Asterix 179 Up
14. Neostar 175 No Change
15. Sinbad 173 Down
16. Perem 170 Down
17. Spizy 165 Down
18. Lonar 163 Down
19. Krim 161 No Change
20. Santino 157 No Change
21. Dopul 150 Up
22. Darkk 144 Up
23. Bluelight 143 Up
24. Aarons 142 Up
25. Dragonburner 142 No Change

Player of the MonthKaine 406
High: Sabon 554

Player:

Tip
Ogres and dracons gain a bonus to their AR due to their hides toughening. The bonus is +2 to AR to start, and +1 point each class change, which would give you a maximum of +6 AR.
 
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