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| Fundamentals : Races
// Browsing(98) Playing(123) Pfiles(80,795) Clans(104) LiveFeed(down)
Listed here are all twelve races, their maximum
health points (HP), spell points (SP), and stamina points (ST), maximum
stats, and unique
perks. Below are the affecting factors each race starts out with. Black
stars (*) are "spell-like" affects which are automatically
casted on yourself indefinitely. Red stars (*)
denote vulnerabilities to be aware of and blue stars (*)
represent immunities. Resistances are highlighted with a green star (*).
Saving throws are shown with brown stars (*).
Special skills are preceded with a dash (-). If a race has an "eventually
receives" tag, it means as soon as your complexity comprehension
matches that of the listed skill, you'll receive it. For classes, note
that only females can be Valkyries and only males can be Cavaliers.
Human
Hit Points: 2000 Spell Points: 2000 Stamina: 2000
Strength: 19 Vitality: 19
Knowledge: 19 Luck: 19
Wisdom: 19 Courage: 19
Agility: 19 Sanity: 19
Personality: 19
*saving vs. rods 10
Classes:
Wizard Monk Ranger Psionic
Barbarian Paladin Valkyrie Cavalier
Priest Druid Witch
Rogue Bard
<top>
Elf
Hit Points: 1750 Spell Points: 2500 Stamina: 1750
Strength: 17 Vitality: 17
Knowledge: 21 Luck: 20
Wisdom: 21 Courage: 18
Agility: 21 Sanity: 23
Personality: 20
*sense-life *detect-alignment *infravision
*resistant to: charm
*saving vs. spells 10, saving vs. paralyzation 5, saving vs. petrification 5
-eventually receives: hide, infravision
Classes:
Wizard Monk Ranger Psionic
Paladin Valkyrie Cavalier
Priest Druid
Bard
<top>
Half-elf
Hit Points: 1900 Spell Points: 2150 Stamina: 1900
Strength: 19 Vitality: 19
Knowledge: 19 Luck: 19
Wisdom: 19 Courage: 20
Agility: 20 Sanity: 20
Personality: 19
*sense-life *infravision
*resistant to: charm, disease
*saving vs. spells 5
-eventually receives: fast healing, infravision (spell)
Classes:
Wizard Monk Ranger Psionic
Barbarian Paladin Valkyrie Cavalier
Priest Druid
Rogue Bard
<top>
Dwarf
Hit Points: 2250 Spell Points: 1700 Stamina: 2250
Strength: 20 Vitality: 21
Knowledge: 18 Luck: 18
Wisdom: 18 Courage: 22
Agility: 18 Sanity: 20
Personality: 18
*sense-life *infravision
*resistant to: magic, poison, disease
*vulnerable to: lightning
*saving vs. spells 25, saving vs. paralyzation 5
Classes:
Wizard Monk Ranger Psionic
Barbarian Paladin Cavalier
Priest Druid
Rogue Bard
<top>
Ogre
Hit Points: 2500 Spell Points: 1600 Stamina: 2500
Strength: 24 Vitality: 24
Knowledge: 17 Luck: 17
Wisdom: 17 Courage: 18
Agility: 17 Sanity: 17
Personality: 17
*resistant to: fire, cold
*vulnerable to: mental
-eventually receives: bash, battle rage
Classes:
Wizard Witch Ranger
Barbarian Valkyrie
Shaman
Rogue Bard
<top>
Fey
Hit Points: 2250 Spell Points: 2250 Stamina: 2250
Strength: 18 Vitality: 20
Knowledge: 18 Luck: 18
Wisdom: 17 Courage: 18
Agility: 19 Sanity: 17
Personality: 16
*immune to: poison
*resistant to: charm, disease, paralysis
*vulnerable to: drowning, water, iron, light
*saving vs. paralyzation 25, saving vs. spells 5, saving vs. petrification 5
-special ability: shift, feed
-immediately receives: magical fade, faerie fire
Classes:
Wizard Witch Ranger Psionic
Barbarian Valkyrie
Shaman
Rogue
<top>
Gnome
Hit Points: 2150 Spell Points: 1750 Stamina: 2150
Strength: 18 Vitality: 18
Knowledge: 20 Luck: 18
Wisdom: 18 Courage: 20
Agility: 18 Sanity: 22
Personality: 18
*resistant to: magic, poison, disease
*saving vs. spells 20, saving vs. petrification 5
-eventually receives: fast healing
Classes:
Wizard Monk Ranger Psionic
Paladin Valkyrie
Shaman Druid
Rogue
<top>
Halfling
Hit Points: 1750 Spell Points: 1850 Stamina: 2150
Strength: 17 Vitality: 18
Knowledge: 19 Luck: 21
Wisdom: 20 Courage: 23
Agility: 23 Sanity: 20
Personality: 22
*haste *detect-hidden *infravision
*resistant to: magic
*saving vs. spells 20, saving vs. breath 5
-eventually receives: dodge, hide
Classes:
Wizard Monk Ranger Psionic
Barbarian Paladin Cavalier
Priest Druid
Rogue Bard
<top>
Dracon
Hit Points: 2250 Spell Points: 1800 Stamina: 2000
Strength: 23 Vitality: 20
Knowledge: 18 Luck: 17
Wisdom: 18 Courage: 18
Agility: 19 Sanity: 17
Personality: 17
*levitation
*resistant to: bash, fire
*vulnerable to: cold
*saving vs. paralyzation 5, saving vs. breath 10, saving vs. petrification 5
-special ability: breathe fire, frost, lightning, gas, acid
Classes:
Wizard Psionic
Barbarian Witch
Shaman
Rogue
<top>
Minotaur
Hit Points: 2350 Spell Points: 1750 Stamina: 2250
Strength: 23 Vitality: 21
Knowledge: 20 Luck: 18
Wisdom: 17 Courage: 18
Agility: 20 Sanity: 18
Personality: 17
*resistant to: bash, poison, disease
*vulnerable to: fire
*saving vs. paralyzation 5, saving vs. petrification 5
-special ability: bash without a shield
Classes:
Wizard Ranger Psionic
Barbarian Cavalier
Shaman
Rogue
<top>
Drow
Hit Points: 2000 Spell Points: 2350 Stamina: 1850
Strength: 18 Vitality: 18
Knowledge: 20 Luck: 18
Wisdom: 20 Courage: 20
Agility: 20 Sanity: 23
Personality: 16
*sense-life *detect-hidden
*resistant to: charm necromantic
*vulnerable to: holy
*saving vs. spells 5
Classes:
Wizard Monk Ranger Psionic
Barbarian Valkyrie Cavalier Witch
Priest
Rogue
<top>
Sidhe
Hit Points: 1850 Spell Points: 2150 Stamina: 1900
Strength: 19 Vitality: 19
Knowledge: 21 Luck: 20
Wisdom: 22 Courage: 18
Agility: 19 Sanity: 20
Personality: 22
*detect-alignment
*immune to: poison *resistant to: charm, disease, paralysis
*vulnerable to: iron, light
*saving vs. paralyzation 25, saving vs. spells 5, saving vs. petrification 5
-special ability: shift, glamour
-eventually receives: charm
-immediately receives: magical fade, faerie fire
Classes:
Wizard Monk Ranger
Paladin Valkyrie Cavalier
Priest Druid
Bard
<top>
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