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Athenaeum : Druid Spell Equivalents // Browsing(99) Playing(122) Pfiles(80,795) Clans(104) LiveFeed(down)

Many spells that druids use are basically wizard-duplicated spells, but with a different casting and reagent cost. Listed here are the spells, along with their wizard equivalent. Spells labeled Unique are just that - unique druid spells that have no similar wizard version.

Air evoke - Unique - Damage spell that does bash damage. Cannot be shield blocked.
Air invoke - Levitation
Ash evoke - Momentary darkness
Ash invoke - Unique - Resistance to necromancy.
Dust evoke - Imprint Aura
Dust invoke - Unique - Fills in defenses if they fail. Similar to combat blink.
Earth evoke - Web
Earth invoke - Heal
Fire evoke - Fireball
Fire invoke - Sanctuary
Ice evoke - Frost
Ice invoke - Shield
Lightning evoke - Lightning bolt
Lightning invoke - Haste
Magma evoke - Circle of fire
Magma invoke - Fireshield
Minerals evoke - Cure serious
Minerals invoke - Enhanced Strength
Ooze evoke - Unique - Causes target to fall down. Next round, they have no defenses and can only attack once.
Ooze invoke - Stone skin
Radiance evoke - Reveal
Radiance invoke - Detect invisibility
Salt evoke - Cure poison
Salt invoke - Cure disease
Smoke evoke - Blind
Smoke invoke - Invisibility
Steam evoke - Unique - Low damage spell.
Steam invoke - Pass door
Vacuum evoke - Unique - Area effect kill spell.
Vacuum invoke - Blink
Water evoke - Unique - Low damage spell.
Water invoke - Unique - Resistance to fire.

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Player of the MonthKaine 406
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Tip
When you create a new character, the rolls for stats never go above 15 unless you are an ogre - in that case your strength may on rare occasions hit 16. (This does not count class attribute bonuses, such as an additional 2 strength in character creation from being the Barbarian class.)
 
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