Archon Material : Archon Proficiencies
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Archons get the benefit of useful proficiencies - mainly
focused on weaponry.
bow (old archons)
Although a relatively weak weapon, bow can be used in the rear of formations
due to its long-ranged nature.
boomerang
Boomerangs can be used via the 'throw' command, or they can be wielded. While
wielded, boomerangs act just like any other weapon, but they can be used
in the back of formations.
bola
If bolas can randomly cast a 'web' type spell, then these weapons might be
useful. However, they do not... and other weapon proficiencies are available
to the Archon.
magical wand
Magical wands tend to have more accuracy and do more damage than other non-archon
weapons. The quest wand from Lord Vendredi is usually the first thing new
Archons look for. Wands are a staple for the archon, and should be used widely.
maul
Large hammers similar to maces. You need both hands free to wield these type
of weapons.
slug thrower
Similar to bows, no ammunition is needed to use these.
two-handed sword
A good two-handed sword is found on Archon Hunters, called an ice-covered broadsword.
Two-handed weapons (swords and axes) typically do a lot more raw damage than
any other one-handed weapon.
two-handed axe
If you are after damage (and who isn't?), two-handed axes are what you are
looking for. These axes can do upwards of 400 damage if the right axe is
used, the strength of the character is high, and the proficiency of the skill
is near mastery. Good two-handed axes are rare and should be saved for player-killing
or fighting extremely hard mobs.
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